last thing I activated is the permanent brain feature. I designed the engine from the beginning for it but did not enable it because of the more difficult protocol handshake and it makes testing more difficult. But as most other engines use a permanent brain (means they think also when its the opponents turn) I like to level the ground.
A final private tournament should give me the confidence that the engine is stable and it is really an improvement. I paired it against the same set of opponents that I paired its first version with and it did pretty good. Only Ruffian is still giving it a hard time.
Tournament
Rank | Engine | Country | Score | Ru | Ice 0.2 |
---|---|---|---|---|---|
1 | Ruffian 1.0.5 | Sweden | 44,0/48 | · ·· ·· ·· | =11101=1 |
2 | Ice 0.2 | Germany | 39,5/48 | =00010=0 | · ·· ·· ·· |
3 | Resp019 | Germany | 27,5/48 | 00000000 | 00000000 |
4 | GERBIL | USA | 16,5/48 | 00100000 | 0000=000 |
5 | Bestia_090 | Ukraine | 14,5/48 | 00000000 | 0000=010 |
6 | Ice 0.1 | Germany | 14,5/48 | 0=00000= | 00000000 |
7 | BigLion | Cameroon | 11,5/48 | 00000000 | 000000=0 |
168 games played / Tournament is finished
Tournament start: 2011.08.27, 14:42:18
Latest update: 2011.08.29, 09:00:06
Site/ Country: Germany
Level: Tournament 40/5, Ponder ON
Hardware: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHzDual 2394 MHz with 1.992 MB Memory
Operating system: Microsoft Windows XP Professional Service Pack 3 (Build 2600)
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